Missions
The dedicated server of the 51st PVO regiment hosts
multiple missions, situated over the entire Lock On map
and different times of day, different seasons and
different weather conditions are used. Missions are
rotated every couple of hours.
Stats Pages
Points are awarded to pilots based on the events present
in the multiplayer log. All events are attributed to
flights, which start with a pilot entering the server
and end when he exits. During a flight, a pilot can
score points from air-to-air and air-to-ground points
and double these points by safely returning to a
friendly airbase. Bonus points are awarded for
air-to-air kills on pilots of the 51st PVO regiment
(those wearing <51> tags) and for ejecting before
crashing. Kills on friendly aircraft, ground units and
ships will be penalized. A detailed account of the
scoring system is given below.
The stats
pages are separated in an air-to-air page, an
air-to-ground page, a page showing the overall pilot
statistics and a page grouping stats of pilots belonging
to squadrons.
The multiplayer log is parsed
and uploaded to the stats page several times an hour.
Scoring System
The following points are awarded for events in the
multiplayer log.
Air-to-air scoring
- +15 points for an air-to-air kill on a human fighter or bomber pilot.
- +6 points for an air-to-air kill on a human helicopter pilot.
- +5 points for an air-to-air kill on an AI fighter or bomber pilot.
- +2 points for an air-to-air kill on an AI helicopter pilot.
- -15 points for an air-to-air loss.
- -15 points for a crash.
- +5 points for ejecting before crashing.
- -5 points for ejecting without crashing.
Kill-to-death (K/D) ratios are computed from K/D=(kills-teamkills)/(losses+crashes).
Air-to-ground scoring
- +1 points for infantry, trucks and jeeps.
- +2 for APCs and IFVs.
- +2 for MANPADs.
- +3 for SHORAD.
- +3 for artillery.
- +3 for light tanks.
- +4 for heavy tanks.
- +4 for medium range SAMs (Tor, Osa).
- +4 for cargo ships.
- +5 for medium and long range SAM launchers.
- +5 for Molniya corvettes.
- +8 for Dog Ear radar.
- +10 for medium range SAM radars.
- +10 for Albators and Rezky frigates.
- +12 for Neustrashimy frigates.
- +15 for EWR radars.
- +20 for long range SAM radars.
- +40 for the Admiral Kuznetsov carrier.
Bonus scores
- Points from air-to-air and air-to-ground kills will be doubled if
you return to a friendly airbase.
- Air-to-air kill on 51st PVO pilots (those wearing <51>
tags) will count double (+30 points).
- Bonus points can be earned on certain
missions. Read the mission briefing.
Penalties
- Kills on friendly aircraft, ground units and ships
will be penalized with -8 times the value of the
unit.
Hence an air-to-air teamkill will be -120
points and -32 points for a ground unit with a +4
value.
Negative scores will not be doubled upon
returning to a friendly airbase.
- Mid-air game exits from a disadvantaged position
with the clear goal to prevent getting killed will be
penalized with 120 points and a crash.
- Firing illegal weapons will be penalized by 15
points per weapon fired.
Quota
- Each player is limited to a quota of 100 AIM-120B,
100 AIM-120C and 200 R-77 (AA-12) air-to-air missiles
per month. When exceeding this quotum points will no
longer be awarded for air-to-air kills with these
missiles. Use other air-to-air missiles instead.
Important Notes
- If you find that your aircraft starts in mid-air
instead of on the ground, exit the server and rejoin
until your aircraft starts on the ground. Starting in
mid-air may lead to corruption of your stats.
- Switching planes or switching to spectators while
your aircraft is still moving may lead to a crash
being recorded. Ensure your aircraft has fully stopped
before switching, or exit the server and rejoing.
Official
Rules
The rules for the dedicated server of the 51st PVO regiment the following:
- It is allowed to change payloads, but only create standard payloads (as in FC1.12).
- Do not use printscreen or warps to evade missiles.
- Do not excessively fly below 10m.
- Do not use game hacks changing aircraft parameters.
- Do not kill friendly aircraft, vehicles and ships.
- Only take off from and land on runways. Taking off
from or landing on the taxiway will not be tolerated.
- Treat other server users with respect. Keep any trashtalk to yourself.
- Read the mission briefing before loading in. There might be vital information for specific tasks.
- Connect at 256/128kbit when joining the server.
- Do not abuse aliases. All connections are logged, and abuse will not be tolerated
Suggestions and Questions
If you have suggestions and/or questions regarding our
missions or the stats pages, post them in our
forums.